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nUI (v5.03.01 Release)
Filename: nui_5.03.01_release.zip

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1.29 MB
v5.03.01 Release
K. Scott Piel
Wrath of the Lich King > Mods > User Interface

Average User Rating: 7.2
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nUI (v5.03.01 Release) - File Description  

nUI is a user interface replacement for World of Warcraft. It is 100% standalone code designed to feel like Bliz meant the UI to look this way. nUI removes a ton of clutter from the display, provides detailed targeting information, an integrated HUD, cooldowns and more all in one tightly integrated single-source addon that requires no user configuration.

nUI is not a compilation of addons, it is one single mod that provides all of the functionality required to replace the Blizzard default UI. It is small, fast and efficient, easy to install, easy to use and come patch day you only have to worry about updating one mod.

Current Features...

* No dependencies
* No third party code, libraries or add-ons
* 100% Original stand-alone code
* Greatly reduced screen clutter
* Integrated unit casting bars w/ latency
* Advanced targeting info... Pet Target, ToT, ToTT
* Detailed HUD including player casts, harmful auras, cooldowns and more
* Integrated in-HUD threat meter (see notes)
* Integrated in-HUD health race bar (see notes)
* Advanced player casting bar with latency and GCD
* Click-casting compatible unit, party and raid frames
* Click-to-feed hunter pet happiness indicator on unit frames
* Integrated battlefield highlighting of raid group numbers, hits and heals
* Integrated player talent build/spec browsing in unit frames
* Integrated cooldown counters, OOM and OOR indicators
* Integrated range to target calculation
* Integrated (de)buff displays for all units
* Integrated (de)buff countdowns
* Integrated mouse wheel minimap zoom-in and zoom-out
* Integrated mouse wheel scrolling of chat and combat log
* Integrated world coordinates and in-game clock
* Integrated user interface reload "/nui rl"
* Integrated support for Recount (damage meters)
* Integrated support for Titan Panel and FuBar
* Integrated support for Omen3 and KLH Threat meters
* Integrated support for Clique
* Automatic faction watching
* Automatic management of MiniMap buttons
* Expanded battlefield map
* Adaptive buff/debuff display based on target reaction

nUI (v5.03.01 Release) - Screenshots  
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nUI (v5.03.01 Release) - File Download Options  

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nUI (v5.03.01 Release) - Readme  
Readme File:
Known Issues in nUI Pro...

* Ace's High and other quests that rely on combo points for the player's vehicle (i.e.
Dragon) do not display those combo points at present.

* Hearthing to an inn does not trigger the resting icon

* Aura tooltips do not appear to work with the "mouse" tooltip option

* Fix faction watching to not auto-switch

* Button bag "x" is not working correctly

* If you remove a fubar top panel, the nUI top panel redraws to the middle of the screen.
It is full width and takes up about 20% of the middle of the field of view vertically.

* Enabling the "Use UI Scale" option in the Bliz video configuration menu blows up
nUI's layout and scaling. For now... just uncheck this option until I can fix it.

Known compatibility issues with third party mods...

* Guild Event Manager is moving its minimap button back to the minimap out of the button
bag whenever the player clicks on it. A minute or so later, nUI's button bag logic
will see the button moved and return it to the button bag.

* Carbonite is having issues updating the directional arrow when the minimap and/or
battlefield minimap is hidden in the info panel

* Poison Pouch mod minimap button is missed by button bag

* Alpha Map minimap button is not scaling correctly in button bag

* nUI and Capping are not playing well... Capping's modification of the battlefield
minimap is interfering with nUI's info panel management of the map

* Titan Panel is causing an error when the bottom bar is enabled

* Titan panel mouseover tooltips are not compatible with nUI's fixed position
tooltip option

* http://www.onraid.com/ not playing well with button bag

Known Bliz / nUI compatibility issues...

* Right clicking a unit frame and selecting "set focus" taints in combat == this is
a known bug since WoW 3.0.2 and is beyond nUI's control. Hopefully Bliz will address
it in the next patch (or two or three or twenty). You can target the desired focus
and then type '/focus' to aquire a focus frame until Bliz resolves this issue.

* Switching between windowed and non-windowed mode breaks nUI's textures and HUD -- this
is caused by a known Bliz bug in their video driver code and applies only to certain
graphics cards and video drivers. It is nearly random in terms of which mods it will
impact... anything from very complex to completely trivial mods are broken by this
bug but it is always mods that use custom textures. There is no fix. The only
workaround is to (a) avoid switching between windowed and non-windowed modes as much
as possible and use '/nui rl' to reload the user interface when it gets broken. It is
worth noting this bug affects Macs most often, but also impacts some PCs (such as
mine). This bug has been a round a very long time and no telling if or when it will
ever be fixed.

* If your mouse buttons 4 and 5 do not work for click-casting on unit frames, make
sure your mouse driver is sending mouse button clicks and not key presses. You can
do this by going to the key binding interface and trying to bind autorun to mouse
button 4. If the key binding does not say "Button 4" or "Mouse Button 4" then the
issue is your mouse driver or driver settings. Bliz does not support key-presses
as mouse clicks directly and mods like Clique cannot detect key presses in that way.

To-Do List / Planned features

* Add health bar colors by class

* Add unit frames to blocked incombat tooltips

* Fix faction watching to not auto-switch

* Add a command to raise/lower the HUD relative to the screen center

* Add white list / black list for aura displays in unit frames

* Add Grid style indicators to unit frames

* Add XP per hour

* Add character profiles

* Add action bar profiles

* Add key-bind profiles

* Add an option to disable nUI noob tooltips

* Add vehicle frame/mode integration to the dashboard

* Death Knights need a timer for their pet expiration... should also have a ghoul timer

* Add Threat Bar back

* Add sorting of raid unit frames by raid group and class

* Add font size options for Chat and Combat log frames

* Add totem timers

* Add audio cues for cooldowns, cc breaks, etc.

* Add DruidManaBar type functionality to unit frames

* Add 2v2, 3v3 and 5v5 unit frame panels for arena play

* Add Proximo functionality to unit frames for arena unit panels

* Add durability, wardrobe manager, ammo tracker and gold tracker to console buttons

* Add autobar style support for quest items, food/drink/pots, mounts, vanity pets

* Add option to set location precision to zero decimal places on coordinate display

* Add target marking tool a la LuckyCharms

* Add recommended zone functionality to the location box a la FuBar RecZone

* Add a swing timer

* Automatic announcement of key debuffs in raid/party chat (i.e. chains of ice)

* Loot management a la http://www.wowace.com/projects/zzml/ -- maybe?

Version 5.03.01

* Fixed the version number in the TOC

Version 5.03.00

* Added a new slash command '/nui mountscale {n}' which allows for setting a scale on
the special mount / vehicle seat indicator. This option sets the scale for the seat
indicator displayed at the top center of the display when you are on a special mount.
The default is &apos;/nui mountscale 1&apos; where 0.5 < {n} < 1.5 -- values less than 1.0
cause the indicator to be smaller, values of {n} > 1.0 increase its size.

* Removed advanced objectives quest watch frame from list of managed Bliz frames... the
frame is already movable and sizable, no need to manage it.

* Added an event handler to trap when the player changes spec&apos;s if dual spec&apos;d -- does
not yet work for party/raid members... only the player itself.

* Fixed a bug in the unit frame tooltips for raid unit frames that caused the mouseover
to display information for the wrong player after the raid frames were sorted

Version 5.02.06 (Development)

* Added a vehicle leave button to the pet/special bars for use with special mounts

* Added the vehicle seat indicator to nUI&apos;s list of managed frames and movers

* Modified nUI_UnitCasting to key on the UNIT_SPELLCAST_STOP event as the event that
clears an active casting bar to overcome a change in casting event logic introduced
in a prior Bliz patch that caused spamming the action bar to cancel the active cast
bar even though the spell was still active.

* Modified the cooldown bar audio alert logic to only allow audio alerts to play once
every two seconds and to never stack multiple audio alerts at one time (volume stack)

* Fixed a logic error in nUI_UnitAura which allowed the HOT/DOT bar to overflow its
defined maximum size if that was less than the value set by &apos;/nui maxauras {n}&apos;

* Modified the combat log to not alter the font size when the player session starts
so that player preferences are not overwritten by the nUI scale calculations

* Modified the cooldown bar to be aware of player talent spec swapping and to reset
the bar when the player changes spec.

* Fixed a bug in the &apos;/nui autogroup&apos; logic which caused it to not default to enabled

* Added sorting of raid unit frames

* Added new slash command &apos;/nui raidsort {unit|group|class}&apos; to select the type of sort
used on raid unit frames. The &apos;unit&apos; option causes the raid unit frames to be sorted
by their unit ID from raid1 to raid40. The &apos;group&apos; option causes the raid unit frames
to sort first by the raid group number then by player name within that group. The
&apos;class&apos; option causes the frames to sort first by player class, then by player name
within the class

* Added a trap for an error in nUI_UnitAura where it would throw an error if the system
detected an enchant on your weapon before the details of the enchant are available

Version 5.02.05 (Development)

* Fixed a logic error in the action bars which caused the buttons to be marked as
unavailable when they were not and visa versa.

* Updated Simplified Chinese localization files (thank you Yanwin)

* Updated Traditional Chinese localization files (thank you Yanwin)

Version 5.02.04 (Development)

* Fixed a major bug introduced in 5.02.02 which prevented the action buttons from
updating when you switched druid forms, warrior stances, rogue stealth, mounted or
dismounted a vehicle while in combat

* Fixed a bug in the new action bar code which prevented the ctrl-alt-right-click key
binding menu from working

Version 5.02.03 (Development)

* Facepalm -- I forgot to remove the comment from the vehicle menu bar after testing

Version 5.02.02 (Development)

* Fixed a layering bug in the combat log which caused the combat log filter buttons to
be under the combat log text

* Added vehicle seats to the main action bar when mounted

* Added vehicle exit button to the main action bar when mounted

* Added a check in the range indicator engine to ensure that all spells used in the
calculation have a max range that is greater than zero in an attempt to fix a range
bug introduced in 3.1 where spells are flagged as having range, but do not actually.

* Fixed a logic error in the range calculation

* Recoded the nUI action bars to try and resolve a taint issue.

* Modified the bar display logic so that possession or mounting a vehicle will override
action bar pages 2 though 5 so no matter which bar is the active page, it will now
display the spells for the possessed mob or vehicle. Note that shift-2 through
shift-5 and the action bar scroll buttons no longer work when you are in possession
of another mob/player or mounted on a vehicle.

* Added awareness of the presence of Chatter and disabled nUI&apos;s management of the chat
frame edit box if Chatter is present

* Added Russian localization (thank you Vlad)

Version 5.02.01 (Development)

* Attempted fix for filtering between player spells and non-player spells

Version 5.02.00 (Development)

* First development release for WoW patch 3.1 on the live realms

* Updated for PTR patch

* Fixed a bug in nUI_UnitLevel thrown when levelling a character using either the
Simplified Chinese or Traditional Chinese localization file

Version 5.01.05 (PTR Beta)

* Updated for PTR patch

* Added support for displaying agro feedback on more than one unit for off-tanks and
agro grabs, threat wipes, etc.

* Added nUI_UnitThreat module to track threat on all active and available mobs for all
relevant unit IDs -- not yet added to the HUD however

* Fixed a bug in the &apos;/nui feedback&apos; slash command that threw an error if no argument
was given

* Fixed a scaling bug in the bag bar available slots/stock count text

* Added unit frame tooltips to the same control group as action bar tooltips so the
&apos;/nui combattips&apos; option turns their display on and off depending on whether you
are in combat or out of combat. Prevents tooltips from interfering with clicking
during combat. &apos;/nui combattips&apos; toggles this behavior on and off.

Version 5.01.04 (PTR Beta)

* Updated for PTR patch

* completed compliance with Blizzard&apos;s new add-on development guidelines

* Introduced nUI+

Version 5.01.03 (PTR Beta)

* Ported nUI to PTR patch compatibility

* Fixed a bug in the Battlefield Minimap integration resulting from the new patch

* Changed HUD casting bars to show casting time rather than percent by default

* Change player, target and focus unit frame casting bars to show time rather than percent

* Changed casting bar time display to show tenths of a second

Version 5.01.02 (PTR Beta)

* Updated TOC for WoW patch 3.1

* Changed talent spec module to ignore requests for build info on the mouseover unit
which apparently causes conflicts with the tooltip engine when the player is trying
to inspect their own gear

* Added a block gap between the stance bar and pet bar when both are displayed together

* Updated nUI_UnitAura to reflect changes in the UnitAura() API return values in 3.1

* Updated French localization file (thank you Arnaud)

* Updated Spanish localization file (thank you José)

Version 5.01.01

* Removed an old debug print line the produced the odd message "using cooldown for this"
in the chat frame at seemingly random times

* Updated German localization file (thank you Marcel)

* Adjusted the size of the cooldown bar in an attempt to stop it from wrapping

* Added casting bars to the player and target unit frames in the 25 and 40 man raids

Version 5.01.00

* nUI sheds its "beta" status and goes live... /happydance

* Split nUI into two versions... the public "nUI Lite" free version and the private
"nUI Pro" version for nUI&apos;s supporters

* Added linkbacks to nUI&apos;s new web site at http://www.nUIAddOn.com

* Fixed a logic error in the &apos;/nui feedback&apos; slash command that threw an error if a
bad argument, or no argument, was given to the command.

Version 5.00.03 (Alpha)

* Yet another fix for the agro logic to prevent complex hard loops (player targets a
mob to targets a player to targets a mob who targets the original player for example)
which continued to cause WoW lockups.

* Added a new set of slash commands for the feedback system...

/nui feedback curse
/nui feedback disease
/nui feedback magic
/nui feedback poison

These options allow the player to individually disable or enable each of the four
feedback highlight types so that you can enable only those types you can dispell. By
default all four types are enabled.

Version 5.00.02 (Alpha)

* Fixed a logic error in the determination of who has current agro that caused WoW to
freeze if any unit in the target chain was targeting itself (yes, an endless loop)

* Added a new slash command &apos;/nui showhits&apos; which turns off the red/green background
highlighting on unit frames when they are taking damage or receiving heals.

* Fixed the rotation order in the unit frames to 25 man precedes 40 man

* Fixed a logic error in the aura bars where the bars failed to resize when the target
died or when switching to a new target that had no auras on it

Version 5.00.01 (Alpha)

* Ported nUI 5.0 to WoW Patch 3.1

* Added combat feedback to unit frames... shows a red background on unit frames when
the unit takes damage, a green background when it receives a heal

* Added debuff highlights to unit frames... unit frame borders highlight blue when a
magic debuff is on the unit, green when diseased, yellow when poisoned and purple
when cursed.

* Add agro indicator to unit frames... unit frame border highlights in red when the
unit is targeted by a hostile unit in the player&apos;s target chain or focus chain if
no hostile units exist in the target chain.

* Greatly improved the hit and heal indicator update frequency in the battlefield
minimap for PvP/Battleground play

* Finally found and added a fix for the annoying invisible bottom bar Titan Panel
creates. This should prevent that bar from interfering with the bottom of the dashboard

* Added the slash command &apos;/nui hud focus&apos; which toggles display of the player&apos;s focus
on and off in the HUD. By default, the HUD ignores the focus frame and displays the
player&apos;s target and target-of-target (ToT). Enabling this option will cause the HUD
to replace the player&apos;s target with the player&apos;s focus if and when the player sets a
focus. In addition, when this option is enabled, the ToT is replaced with the focus&apos;
target if a focus is set. If no focus is set, the HUD will display the target and
the ToT as per normal.

Version 5.00.00 (Alpha)

* First release

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