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  Gamefront: Weekly Network Update 59 (week 11, 2012) - News - FileFront News
  Posted by: Danny on 03-18-2012 @ 16:27
This News Item has been viewed 74,371 times

Here it is the 59th version of the Weekly Gamefront Network News Update, the news part of the update covers the news side of the Network and the Gamefront Main site over the past week. There has been a fair bit of news from the Main site including a lot of trailers, reviews, previews and a lot more, with a lot of interesting articles this week on new consoles, piracy and even a real wipeout model!. However you can find more news from the main Gamefront site - Here

We would love to hear any suggestions that you have; if you see something that you would like to be added to the Weekly Network Update, or you have any suggestions that you think may improve the Network Update then simply drop me an email at Danny[at]filefront[dot]com (please put "Network Update" as the subject though smile ).

Also If you like the Network Update please feel free write a comment as I would love to hear any critism, or support (constructive though please as this is the only way that I know how good or bad the insider is and it would help me to improve this further). Also I should mention that the comments section is not for complaining about the bugs of the network sites, most of these we do know about and are with the Break.com Tech Team smile, also again this is not the place for comments about the bugs, I myself do not have the ability or the knowledge to fix them, although you can use our forums to post your comments here - http://forums.filefront.com/filefront-com-help-center-1272/

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G A M E F R O N T


Gamefront News: Casey Hudson Makes Official Statement On Mass Effect 3 Ending



After more than a week of increasingly vociferous complaints about the ending of Mass Effect 3, Casey Hudson has now eschewed vague references and has finally issued what appears to be BioWare’s first real, actual official statement on the controversy. The remarks were posted earlier this evening to BioWare’s social forums. Those hoping for a new ending may not find the answer they’re looking for. It is clear, for now at least, that BioWare is standing behind the end, and they continue to reiterate that they’re perfectly satisfied with the critical response. However, what is also clear is that they’re genuinely shocked by the outpouring of disappointment with the ending, and have finally decided that they need to comment, if only because of the company’s longstanding relationship with the fans.

They still haven’t admitted that negative feedback outweighs positive by a factor of nearly 2 to 1 (see for yourself; also note how awesome their twitter handler is), but it’s worth noting Hudson’s statement is an open ended invitation for further feedback. “Your feedback has always mattered,” he says. “Mass Effect is a collaboration between developers and players, and we continue to listen.” He also hints at more to come for commander Shepard. This isn’t a definitive yes or no, mind you. There’s plenty of wiggle here, and it’s probably that they’re hoping this will go away. But it’s something people who hate the ending might find hope in. Obviously, while we recognize and respect BioWare’s ultimate right to do with their (mostly) excellent game as they see fit, we think the end needs work. Perhaps fan commentary will result in some calibrations.

For more please click below

Read: Casey Hudson Makes Official Statement On Mass Effect 3 Ending


Gamefront News: GAME Loses Microsoft and Activision, Circles Drain



British video game store chain GAME has already spent a considerable amount of time in dire straights. After the company finances started going south in 2011, Nintendo, EA, Sega, and Capcom all decided not to sell their games through GAME, fearing the retailer’s creditworthiness. That’s bad enough. But a leaked memo made public yesterday by MCV indicates things are quickly worsening. Xbox and Activision have both pulled their titles, the memo confirms, a serious blow to a company that only a month ago was trying to scare up funding at the BAFTAs.

GAME is currently trying to secure additional funding to get them through this patch. They might be able to hold on, as Sony continues to ship to them, but they’re firmly in full damage control mode. The memo urges employees to stay mum. “[W]e ask that you do not get involved in dialogue or comment publicly via social media, or gaming forums.” This is unlikely to be an enforceable policy for long. Currently, they cannot sell the following games: Mass Effect 3, Mario Party 9, Metal Gear Solid 3DS, Asura’s Wrath, Street Fighter X Tekken, Resident Evil: Operation Racoon City, Inazuma 12, Yakuza Dead Souls, Ninja Gaiden 3, Kinect Rush: A Disney Pixar Adventure, Kid Icarus: Uprising, Pokepark 2 and Shogun 2 Fall of the Samurai. Chances are high they won’t exist in the near future.

Read: GAME Loses Microsoft and Activision, Circles Drain


Gamefront News: Nope; There Will Be Zero Xbox 720 At E3



Since late last year, Microsoft has been the subject of persistent expectation that it intends to unveil their next gen console at E3 2012. That console, supposedly code-named ‘Durango’ by Microsoft but referred to as the Xbox 720 by everyone else, has never been confirmed. However rumored features abound: have DVR capability; it won’t work with used games; it won’t have a disc drive. Alas, we’ll have to wait a but longer to find out of any of this is true. They won’t be at E3.

Microsoft confirmed this in a statement by David Dennis, released yesterday. “While we appreciate all the interest in our long-range plans for the future,” the statement reads, “we can confirm that there will be no talk of new Xbox hardware at E3 or anytime soon. For us, 2012 is all about Xbox 360-and it’s the best year ever for Xbox 360″. The full statement reads:

While we appreciate all the interest in our long-range plans for the future, we can confirm that there will be no talk of new Xbox hardware at E3 or anytime soon. For us, 2012 is all about Xbox 360-and it’s the best year ever for Xbox 360. The console is coming off its biggest year ever-a year in which Xbox outsold all other consoles worldwide. Xbox 360 didn’t just outsell other consoles, it also outsold all other TV-connected devices like DVD players, as well as digital media receivers and home theatre systems. And in our seventh year, we sold more consoles than in any other year-defying convention.

This year, we will build on that Xbox 360 momentum. With “Halo 4,” “Forza Horizon,” “Fable: The Journey,” and other great Kinect games on the way, our 2012 Xbox lineup is our strongest ever. This year, we will deliver more TV, music, and movie experiences for Xbox 360-as we’ll make it even easier to find and control your all entertainment. And this year, Xbox games, music, and video are coming to Windows 8 so people can enjoy their Xbox entertainment wherever they go.

So there you have it: Microsoft intends to emphasize the slate of games planned for the current gen, as expected, and squeeze one more year out of Xbox 360. That slate includes Halo 4, Forza Horizon, and Fable: The Journey, as well as new features available on XBLA. Probably a wise choice. Microsoft Joins Sony, who confirmed back in January that they won’t unveil PS4 this year. Luckily, if you simply must have a new console to drool over, Nintendo is likely to have more than just a mock up of Wii U this year. There’s even a 50% chance that it won’t suck.

Read: Nope; There Will Be Zero Xbox 720 At E3

G A M E F R O N T N E W S


Gamefront News: Activision “Excited to Do Right” by PC Players with COD Elite



Call of Duty Elite still hasn’t deployed on PC, but Activision is “excited to do right” by PC players when the stat tracking and community platform does launch on computers.

Activision producer Noah Heller told Eurogamer:

Unfortunately I don’t have an update for you at this time. We’re still working on it. We can’t date it yet. It’s a challenging piece of development. It’s really all I can say.

Back in the day I was a PC gamer myself. I cut my teeth on shooters on good, old fashioned Team Fortress 1. So I’m excited to do right by the PC players soon.

Unfortunately, Heller didn’t explain what was so challenging about the PC version of elite, but if I had to take a guess, I’d say it would involve making it resistant to hacking attempts. But hey — I’m no programmer.

Read: Activision “Excited to Do Right” by PC Players with COD Elite


Gamefront News: Analyst: Diablo 3 Will Sell 5 Million Copies First Year



Now that the mystery of Diablo 3′s release date has been solved – hint: it’s May 15 – we can start wildly speculating about the really important stuff. Like how much of a hit will it be? We obviously know people are going to buy it. But will it be a lot of people, or a hell of a lot of people? If analysts’ predictions turn out to be accurate, then the answer is pretty close to a hell.

Cowen & Company, last seen predicting that EA blew 500 million on SWTOR, have weighed in on the future of Diablo 3, and it seems it is bright. They’re predicting 5 million people will snatch it up in its first year alone. About 1/5 of that will come from people who access the game free by purchasing a WoW annual pass, but even 4 million cold sales is pretty amazing.

And incidentally, if you were wondering whether or not Blizzard’s recent behavior indicates poor tidings, you might be able to stop. Cowen & Co. say Activision Blizzard shares rate as ‘Outperform’ thanks to the upcoming slate of games. So rest assured, WoW fans, you’ll be serviced for years to come. Assuming, of course, that these predictions don’t end up falling short, or that something awful, like the Mayan apocalypse, ends up happening this year.

Read: Analyst: Diablo 3 Will Sell 5 Million Copies First Year


Gamefront News: Assassin’s Creed 3 To Span 30 Years, Feature Changing Seasons



This month’s Game Informer reveals quite a bit about Assassin’s Creed 3. In an article focusing on the game’s environments, key details about the setting, scope and tone were dropped, including the tantalizing hint that game will put the American Revolution into somewhat real historical context.

It is now officially confirmed that the game will span 1753 to 1783. We could spend all day talking about the crucial events of the period, but we’ll limit ourself to one thing: 1753 is the year 21 year old George Washington was appointed a Major in the Virginia Provincial Militia by Royal Governor Robert Dinwiddie. The next year, Washington was sent by Governor Dinwiddie to secure the interests of the Ohio Company against French competition in the Ohio Valley. Washington’s small unit was accompanied by a group of Native Americans led by Tanacharison, a member of the Iroquois Confederation. Tanacharison had apparently been enslaved by the French at one point in his life, and in what appears to be an act of revenge he murdered French-Canadian commander Joseph Coulon de Villiers de Jumonville; unfortunately, he did this while de Jumonville was in Washington’s custody. Whoops.

For more please click below

Read: Assassin’s Creed 3 To Span 30 Years, Feature Changing Seasons


Gamefront News: Battlefield 3 Patch In Certification For Consoles



The huge upcoming patch for Battlefield 3 just got a little closer to release this week when it was confirmed by Global Battlefield Community Manager Daniel Matros that it is currently being certified for Playstation 3 and Xbox 360. The confirmation came in response to a tweeted question from a fan yesterday morning. BF3blog notes that the last patch was released about a week after going into certification, so Battlefield players can probably expect to see the improvements by Tuesday.

It’s assumed this cert applies to all three platforms. When it goes out, this patch will add hundreds of updates to Battlefield 3, including changes to gameplay, vehicles, weapons and some aspects of multiplayer. The list is too long to summarize, but you can see the whole thing on Battlelog.

Read: Battlefield 3 Patch In Certification For Consoles


Gamefront News: Battlefield Evolved and Dark Knight Rises Game Leaked (RUMOR)



According to MCV, a 2012 release schedule from a major UK High Street retailer has ousted two new titles for the first time: a video game tie-in for the new Batman movie, the Dark Knight Rises, and something called Battlefield Evolved.

The information MCV obtained allegedly suggests a physical release rather than a smaller-scale digital title for the Batman game, while no further details are available on the Battlefield title. MCV speculated that, with EA planning a big push for Medal of Honor: Warfighter this Q4, a fully-fledged Battlefield release seems unlikely. It may be that the SKU includes Battlefield 3 and all of its DLC.

The release schedule has both games launching autumn 2012, along with Grand Theft Auto V.

How likely does this seem to you? I’m always skeptical of claims that aren’t back up by images or, well, any evidence whatsoever.

Read: Battlefield Evolved and Dark Knight Rises Game Leaked (RUMOR)


Gamefront News: BioWare Issues First Official Comment On Mass Effect 3 Ending



This one nearly slipped in unnoticed, but 3 hours ago, BioWare Community Coordinator Chris Priestly gave what appears to be the company’s first official acknowledgement that fans are not happy about the ending of Mass Effect 3. The statement reads:

We appreciate everyone’s feedback about Mass Effect 3 and want you to know that we are listening. Active discussions about the ending are more than welcome here, and the team will be reviewing it for feedback and responding when we can. Please note, we want to give people time to experience the game so while we can’t get into specifics right now, we will be able to address some of your questions once more people have had time to complete the game. In the meantime, we’d like to ask that you keep the non-spoiler areas of our forums and our social media channels spoiler free.

We understand there is a lot of debate on the Mass Effect 3 ending and we will be more than happy to engage in healthy discussions once more people get to experience the game. We are listening to all of your feedback.

In the meantime, let’s give appreciation to Commander Shepard. Whether you loved the ME3 ending or didn’t or you just have a lot of questions, he/she has given many of us some of the best adventures we have had while playing games. What was your favorite moment?

Read: BioWare Issues First Official Comment On Mass Effect 3 Ending


Gamefront News: Breaking: Giant Bomb Acquired by GameSpot Owner CBS



Gaming site GiantBomb has just been acquired by CBS Entertainment, the parent company for GameSpot, the site confirmed today in an announcement on Justin.tv.

Giant Bomb was formed after the controversial firing of Jeff Gerstmann from GameSpot back in 2007. As the story goes (not the official company line), Gerstmann was dismissed after his review trashed (the legitimately awful) Kane & Lynch. At the time, GameSpot was receiving some advertising from Ubisoft, the game’s publisher, and the story goes that pressure over the advertising money lost resulted in Gerstmann’s firing. The review also received several revisions after the fact, and a video review by Gerstmann was removed.

Anyway, real or imagined journalistic intrigue aside, Giant Bomb is back under the CBS umbrella. As AllThingsD reports, Giant Bomb’s start-up parent, Whiskey Media, was actually purchased by BermanBraun — that purchase included properties like Screened, Tested and Anime Vice. Giant Bomb and Comic Vine, which weren’t included in the sale, seem to have been snapped up by CBS instead.

Read: Breaking: Giant Bomb Acquired by GameSpot Owner CBS


Gamefront News: Casey Hudson Finally Talks About Mass Effect 3 Ending. Uh Oh.



Though it is somewhat painful to say this, it is probably time to accept that there will not be anything done to resolve the painfully bad ending of Mass Effect 3. In a softball-laden very congenial interview with Digital Trends, Casey Hudson has made the first official statements regarding Mass Effect 3′s ending since the controversy – and subsequent demand for a better ending – erupted last week. Fans hoping that BioWare might be considering their points, that the company’s uncharacteristic silence on consumer feedback indicates something profound or, at least, something substantial, should probably prepare themselves for further disappointment.

In an interview that jovially covered a range of topics, Hudson acknowledged for the first time that the endings have been met with controversy. However, he indicates that as expected, the ending of Mass Effect 3 is the one they intended.

What are your thoughts on the reaction to the game’s endings?

I didn’t want the game to be forgettable, and even right down to the sort of polarizing reaction that the ends have had with people–debating what the endings mean and what’s going to happen next, and what situation are the characters left in. That to me is part of what’s exciting about this story. There has always been a little bit of mystery there and a little bit of interpretation, and it’s a story that people can talk about after the fact.

You would not be alone in thinking that Hudson’s answer doesn’t actually address the controversy in any significant way, nor does it accurately characterize the substance of criticism. But it is at least an early, tepid response. Whether further examination of the issue will occur is not clear.

Read: Casey Hudson Finally Talks About Mass Effect 3 Ending. Uh Oh.


Gamefront News: Claptrap Writes a Borderlands 2 PC User Love Letter



Borderlands’ Claptrap has written a love letter to prospective PC players of Borderlands 2, beginning with an admission that the PC version of Borderlands “had some issues,” and proceeding to enumerate the PC-specific features the sequel will offer. Gearbox knocked this marketing play out of the park, in terms of quality of presentation, humor, and — most importantly — actually giving PC gamers what they want.

PC features include improved native multiplayer matchmaking, a FOV slider, mouse-usable menus, fully remappable keybindings for keyboard and mouse, a PC-specific UI, mouse smoothing options, integrated V-Sync options, cloud save support, push to talk voice chat, and LAN support.

Oh Claptrap; you know just what I want to hear.

Read: Claptrap Writes a Borderlands 2 PC User Love Letter


Gamefront News: Crytek to Announce “Spectacular,” “Absolutely Fantastic” Game in April



Crytek will announce a “spectacular,” “absolutely fantastic” game next month, the studio’s GM of games, Nick Button-Brown, told CVG at a GDC interview.

The soon-to-be-announced game will be unveiled in April and is “the best of that kind of project [they've] ever done.”

Button-Brown said, about its focus on free-to-play and its first mobile game:

A big part of our business is big budget console and PC games. We are doing all these other things, but they’re on top of that and we’re doing them because they’re interesting.

We still want to deliver the highest quality that we can, wherever we go. You know about Homefront, you know about Ryse. We are working on another project… [laughs] all three of which are looking really good.

When pressed for more details, Button-Brown revealed:

The other project looks absolutely fantastic – I mean, genuinely the best of that kind of project we’ve ever done.

It looks spectacular, the team are doing really, really well and it’s just really nice to see the team really enthusiastic about what they’re doing. They’re really happy.

We’re going to carry on doing those games. We like doing mobile games, we like doing free-to-play, but we also like blowing things up in a visually stunning style.

What could Crytek have up its sleeve? Crysis 3?

Read: Crytek to Announce “Spectacular,” “Absolutely Fantastic” Game in April


Gamefront News: Crytek: Homefront 2 “Can [Still] Make A Big Splash”



Crytek co-founder Avni Yerli believes Homefront 2 can still make a big splash when it releases, despite Homefront’s disappointing MetaCritic score of 70.

Speaking to GI International at GDC, Yerli and games GM Nick Button-Brown said that Homefront 2 can be comparatively successful.

The first game has indeed a low Metacritic, but due to really great positioning and great marketing it has reached a good mind share. And I think with Crytek quality attached to it and similar marketing attached to it, it can make a big splash at the time it comes out.

Can it make a big splash? Perhaps. But will that be the muddy splash of a car driving by the curb as you’re walking down the sidewalk, or the playful splash of the attractive young lady at the pool that’s trying to get your attention?

Button-Brown added:

When you look at the world they created in the first game and the world that they were talking about for the second game, the setting they were talking about… obviously we can’t talk about it yet, but it’s really cool.

Really cool, huh? Anyone want to bet Homefront 2 will be set on a space station orbiting Mars? No takers?

Read: Crytek: Homefront 2 “Can [Still] Make A Big Splash”


Gamefront News: Diablo 3 Release Date: May 15 — OFFICIAL



No more rumors, no more speculation — it is official. Diablo 3 releases May 15.

If you don’t want to stand in line at a midnight release, you can be ready to play the minute the servers go live by pre-purchasing the game digitally on Battle.net today. When you pre-purchase Diablo 3, you will be able to download an encrypted version of the game that will be unlocked upon release on May 15.

As we knew, there’s a two-month period to wait between today’s announcement and Diablo 3′s release, and while I guessed at a June launch date, I’ve never been happier to be wrong.

World of Warcraft players can get Diablo 3 for free by buying the World of Warcraft Annual Pass — but they’ll have to act fast, because the the promotion will be ending at 12:01 a.m. PDT on May 1, 2012.

Read: Diablo 3 Release Date: May 15 — OFFICIAL


Gamefront News: Double Fine Kickstarter Ends Tomorrow; Schafer Asks for Last Donations



Tim Schafer’s Double Fine Adventure Kickstarter campaign will end in 29 hours, and he’s making a final push for donations — not that he needs them, given he’s already received more than six times the funds he was seeking. Currently sitting on $2,842,071 out of a $400,000 goal, to say this campaign has been a success is an understatement.


In an update video, Schafer says:

We’re still pushing for more because the more money we have, the more awesome we can make the game, the more people we can put on it. We really have been enjoying the statement and attention that this project has been getting and we can think we can even make a louder statement about what we’re doing here.

The new game’s development process will be filmed by 2 Player productions and arranged into a documentary that will be released alongside the game. Live developer chats and interaction with backers will keep everyone updated on Double Fine’s latest plans.

Watch Schafer’s fourth Double Fine Adventure Kickstarter update:



Read: Double Fine Kickstarter Ends Tomorrow; Schafer Asks for Last Donations


Gamefront News: EA Slaps Mass Effect 3 Codex into a Free iOS App



The second of Electronic Arts’ two Mass Effect 3 tie-in iOS apps has hit Apple’s iTunes App Store, and this one is deliciously free.

The Mass Effect 3 Datapad is basically the game’s complete Codex, transplanted into an app, as well as a Galaxy at War thing that can almost be described as a game, which you can use to boost your War Readiness rating in Mass Effect 3. The game plays like something you’d see on Facebook — you assign “fleets” to complete missions, which take a set amount of time. When they’re done, you receive an increase in Readiness, as well as some credits you can apply toward upgrading your ships so they finish their missions faster.

Also included in the app are a few exclusive bits of trans-media. Images and videos are included in the app from the game, as well as a neat feature in which characters from the game send you text messages at different points in the plot. These are custom-tailored to your experience — I received messages from Tali about how in love we are, and I’ve seen other players receive similar ones from Garrus, etc.

The app links to your Origin account, so you’ll need one for it to go fully functional, but it doesn’t cost anything. Your only warning: try not to get lost down the rabbit hole listening to and reading the Codex.

Read: EA Slaps Mass Effect 3 Codex into a Free iOS App


Gamefront News: EA Releases Mass Effect 3 Multiplayer Stats, Runs a Contest Through Weekend



Despite a fairly lukewarm critical reception to the multiplayer aspect of Mass Effect 3, players are apparently very much digging a team-based Cerberus-blasting Reaper-smashing experience, according to stats released by Electronic Arts and BioWare.

After just 10 days of availability, players have racked some 1,800 years’ worth of time in the game. They’ve already earned 83 billion credits in multiplayer to spend on guns (most of which they get to keep), and have killed around 2 million of those bastard Cerberus Phantom assassins. Click the image above to expand it and see even more numbers.

EA is running its first big Mass Effect 3 multiplayer event this weekend, giving players the chance to take on enemy forces to win special in-game prizes. Anybody who takes down the Reaper enemy group on the Silver difficulty or harder by 5 a.m. PDT Monday will snag the Commendation Pack of in-game items, weapons and characters. If the community as a whole beats 1 million Reaper Brutes, everyone will get the Victory Pack, as well.

Here are few extra tidbits found in the press release about redeeming the prizes: “You must redeem (open) your packs in the multiplayer store menu within 7-days of receiving. If you do not redeem these packs within the allotted 7-days, the packs will expire and cannot be restored. To participate, all players must enable the data tracking option in the game (options online upload gameplay feedback make sure it’s “ON”). If this is set to “OFF” your completion and/or contribution to the challenges will not be tracked and you will not receive any unlocks.”

Read: EA Releases Mass Effect 3 Multiplayer Stats, Runs a Contest Through Weekend


Gamefront News: Epic Showcases NVIDIA’s Next-Gen Kepler GPU (*Drool*)



Last year, Epic unveiled a demo of what the future has in store for us graphically with a video called Samaritan, which presented cinematic-style graphics rendered live. The catch? It took three GeForce GTX 580s to run the demo in real-time.

This year at GDC 2012, Epic showed its Samaritan demo once again — but this time, it was running on a single next generation “Kepler” NVIDIA graphics card.

Suddenly, the future doesn’t seem so far away.

If you don’t remember the Samaritan demo, first, shame on you, and second, you can watch it here:



Read: Epic Showcases NVIDIA’s Next-Gen Kepler GPU (*Drool*)


Gamefront News: F2P Command & Conquer Enters Open Beta (VIDEO)



The free-to-play MMO Command & Conquer Tiberium Alliances has entered open beta. As a browser-based strategy game, you’ll engage in the usual harvesting of resources, raising of armies and battling for conquest, but in a new venue for the CC series, because you can play from your home desktop, smartphone, or tablet.

Check out the trailer:

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Read: F2P Command & Conquer Enters Open Beta (VIDEO)


Gamefront News: Group Pushing For New Mass Effect Ending Raises 10K+ For Child’s Play



Say what you will about the group of BioWare fans demanding a new ending – we’ll say they have a point – but you can’t say they’re selfish jerks. Realizing that simply complaining about the terribad ending to the Mass Effect series isn’t, in and of itself, particularly conducive to one’s well being, the group who organized Retake Mass Effect 3 have decided to direct all that energy to something positive; well, more positive than the idea of a better ending to Mass Effect 3.

What they’ve done is to crate a Chipin page to raise money for Child’s Play as well as generate positive attention for the movement. As they put it on the page, “We would like to dispel the perception that we are angry or entitled.”, adding that “As fans of Mass Effect, I believe we all understand the deep emotional impact that this sort of entertainment can provide. I believe I speak for all of us when I say, regardless of the outcome of this petition, we are more than proud to support Child’s Play.” And that support is impressive. In the 24 hours since establishing the donation page, they’ve gotten a spectacular response. Currently, the Retake Mass Effect 3 group has raised $11,431 for Child’s Play. That’s a lot of money to come from people who wish a video game had a more satisfying ending, and it’s the kind of thing that makes me proud to be a member of the gaming community.

Read: Group Pushing For New Mass Effect Ending Raises 10K+ For Child’s Play


Gamefront News: GTA V Now Likely For 2013 Launch, Analysts Say



When Rockstar unveiled the first trailer for Grand Theft Auto V last fall, the Internet asploded with interest. Fans picked over every single detail – yep, we did too – trying to figure out what the game is about. The primary discussion was over the identity of the protagonist, but some astute viewers came up with the crazy theory that Rockstar snuck a May, 2012 release date easter egg into the commercial. That was admittedly crazy, but only in its specificity. The gaming world at large agreed that it would come out in 2012, with some analysts pegging it to some time before before E3.

Sadly for those of us itching for a return visit to Los Santos, it’s looking increasingly unlikely that we’ll see the new Grand Theft auto before the Mayan apocalypse happens. Analyst group Sterne Agee, who previously predicted it would be launch sometime before Christmas, 2012, has now shifted their estimate, predicting that we probably won’t get it until March, 2013. The group went on to suggest that this would be more beneficial for Rockstar, as GTA V wouldn’t have to compete with games like BioShock Infinite and Assassin’s Creed 3, though to that one only needs to remind them that a GTA game is likely to smash all competition regardless of release cycle.

Obviously, Rockstar has remained silent on the question of GTA V’s release. They haven’t even released a new trailer. It’s possible they’ll return to E3 after a 2 year break to show off GTA V in development; if so, Game Front will be on the scene.

Read: GTA V Now Likely For 2013 Launch, Analysts Say


Gamefront News: Guild Wars 2 Isn’t about Grinding



More good news for anyone interested in Guild Wars 2: the game is being designed around ensuring players are having fun right now, rather than preparing to have fun later. The game’s quest system offers objectives as players wander the world, encounter creatures, or find other players fending off attackers, and seeks to remove the grind of picking up objectives from town NPCs.

On their blog, the GW2 developers wrote:

Our games aren’t about preparing to have fun, or about grinding for a future fun reward. Our games are designed to be fun from moment to moment.

Sign me up.

The developers went on to say:

If you hate MMOs, you’ll really want to check out Guild Wars 2.

That’s a… peculiar thing to say. If you’re an MMO fan, wouldn’t that statement turn you off Guild Wars 2? I mean, if you weren’t already in love with it.



Read: Guild Wars 2 Isn’t about Grinding


Gamefront News: inXile Raises $777,000 For Wasteland 2 In Less Than A Day



If you’ve been hungry for a sequel to 1988′s Wasteland – yes, 1988 you old, old person – your 24 year wait may soon come to an end. inXile Entertainment, founded by original Wasteland producer Brian Fargo, yesterday established a Kickstarter account to raise funds for a sequel that would reunite the original development team. The plan is to raise $900,000 by April 17th, 33 days from now; that’s a lot of money, but I don’t think they’re going to lose sleep: The fund drive for Wasteland 2 only started yesterday and they’re already at $777,000. In short: we are going to get this game.

Why do you want to play Wasteland 2? Because the original Wasteland was awesome. Back in 1988 it was the first PC RPG with a post nuclear setting and apparently one of the earliest, if not the first, GUI RPGS to give players moral choices, and show them the consequences. I spent many happy hours slowly going blind from screen radiation playing it. After working on Wasteland, Brian Fargo would go on to produce Fallout (as well as Baldur’s Gate!) before leaving Interplay, the company behind those titles, to found InXile. If Wasteland 2 is funded, Fargo will produce, with original lead designers Alan Pavlish and Mike Stackpole returning.

A chance to revisit one a most venerable title from days of PC gaming yor is incredible, but that the original team is getting back together to make it happen is almost too good to be true. If you agree, you might head over to the Kickstarter page and throw a buck in the till. Though judging by the speed at which they’re raising money, you might not have to.

Read: inXile Raises $777,000 For Wasteland 2 In Less Than A Day


Gamefront News: Mass Effect 3 Multiplayer Started Life As A First Person Shooter



Giving credence to speculation that the development of Mass Effect 3 was somewhat schizophrenic, more news has leaked showing that as flawed as this almost perfect game might be, it could have been far, far worse. How worse? Imagine the Call of Duty… in SPAAAAAACE.

Yes folks, once upon a time, BioWare – well, let’s be honest, at EA’s behest – was working on a Mass Effect first person shooter. That disturbing but not so shocking fact comes courtesy of The Final Hours of Mass Effect 3, an app put up by Spike TV’s Geoff Keighley, (available on iTunes), that offers interviews with key Mass Effect 3 personnel, and a glimpse into the development of the game itself. As it turns out, what was eventually turned into Mass Effect 3′s multiplayer was originally going to be a stand-alone First Person Shooter set in the ME universe. Supposedly, the goal was “io create a standalone multiplayer experience in the Mass Effect universe that would mix the play styles of Unreal Tournament and Battlefield 1943 — and likely be released as a downloadable game.”

When the multiplayer was first announced, I was horrified; multiplayer, even co-op, isn’t really something players actually want from Mass Effect 3. But now I realize it could have been far, far worse. Clearly, there were a lot of weird decisions made during the production of Mass Effect 3 – most of them having to do with the end – but it looks like the Co-op multiplayer was a game-saving compromise. I shudder to think of a world where Black Ops: Zombies is interchangeable with Reaper husks.

For more please click below

Read: Mass Effect 3 Multiplayer Started Life As A First Person Shooter


Gamefront News: Mass Effect 3′s Prothean Character Unlockable Without DLC (PC Only)



Suffice to say, there are spoilers here.

2 weeks ago, BioWare raised eyebrows and invited widespread mockery when Casey Hudson claimed that Mass Effect 3′s launch-date DLC, From Ashes, was not content removed from the finished game. Instead, he claimed, work didn’t begin until after ME3 went gold. At the time, I noted that whether or not this is true, what Hudson seemed to be saying what that the entirety of From Ashes had been completed in less than a month, which seems an astonishingly short period of time. After playing From Ashes (our review will be up later today), I’m convinced I was right.

The DLC contains not only a (relatively short) new mission pack and a permanent new squad member (a preserved Prothean named Javik). It also contains 3 extensive and lengthy cinematic cut scenes. It adds some very meaty new conversations (including one on the Citadel). It contributes crucial, context-changing in-mission dialogue when you include Javik in your party. And finally, it adds a critically important cutscene and attendent dialogue tree immediately after the mission set on the Asari Homeworld that actually makes the events of that mission more poignant and further develops Liara.

Read: Mass Effect 3′s Prothean Character Unlockable Without DLC (PC Only)


Gamefront News: Mojang and Bethesda Settle over Use of “Scrolls”



Suffice to say, there are spoilers here.

The standoff between Minecraft creator Markus “Notch” Persson and Bethesda has finally ended — relatively amicably. Bethesda will allow Notch to use the name “Scrolls” for his upcoming digital trading card game, but Bethesda will retain trademark of the word.

Notch tweeted:

Markus Persson

@notch
AND!! We've settled with Bethesda! Yaaaay! < 3
10 Mar 12 ReplyRetweetFavorite
Markus Persson

@notch
The settlement is that we give them the trademark, get to keep the name, and won't make an elder scrolls competitor using the name.
10 Mar 12 ReplyRetweetFavorite
Back in August, Notch revealed that Bethesda dropped a trademark notice on his upcoming digital trading card game, ‘Scrolls.’ It all started when Notch’s lawyers recommended he register “Scrolls” as a trademark, after which Bethesda’s lawyers contact him, inquiring about the “Scrolls” trademark he was applying for and claiming it conflicted with their existing trademark, “The Elder Scrolls.”

While Notch appears happy about the outcome, does this seem like a victory?

Read: Mojang and Bethesda Settle over Use of “Scrolls”


Gamefront News: New Battlefield Heroes Units Include Robots. Yes, Robots.



Despite a fairly lukewarm critical reception to the multiplayer aspect of Mass Effect 3, players are apparently very much digging a team-based Cerberus-blasting Reaper-smashing experience, according to stats released by Electronic Arts and BioWare.

After just 10 days of availability, players have racked some 1,800 years’ worth of time in the game. They’ve already earned 83 billion credits in multiplayer to spend on guns (most of which they get to keep), and have killed around 2 million of those bastard Cerberus Phantom assassins. Click the image above to expand it and see even more numbers.

EA is running its first big Mass Effect 3 multiplayer event this weekend, giving players the chance to take on enemy forces to win special in-game prizes. Anybody who takes down the Reaper enemy group on the Silver difficulty or harder by 5 a.m. PDT Monday will snag the Commendation Pack of in-game items, weapons and characters. If the community as a whole beats 1 million Reaper Brutes, everyone will get the Victory Pack, as well.

Here are few extra tidbits found in the press release about redeeming the prizes: “You must redeem (open) your packs in the multiplayer store menu within 7-days of receiving. If you do not redeem these packs within the allotted 7-days, the packs will expire and cannot be restored. To participate, all players must enable the data tracking option in the game (options online upload gameplay feedback make sure it’s “ON”). If this is set to “OFF” your completion and/or contribution to the challenges will not be tracked and you will not receive any unlocks.”

Read: New Battlefield Heroes Units Include Robots. Yes, Robots.


Gamefront News: Notch: “Dangerous” for Steam to Dominate Digital PC Market



Minecraft creator Markus “Notch” Persson recently stated that the notion of Steam monopolizing the digital PC distribution market is both dangerous and frightening.

Speaking to GameSpy, Persson said:

I think it’s a bit dangerous to only have one digital distribution platform like Steam. I love Valve, but out of principle, I find the idea of one platform a bit scary.

I have to agree with Notch — healthy competition prevents companies from becoming complacent.

Persson added that competing services like EA’s Origin are good for the market. However, he is surprised by the implementation of some of Origin’s services.

Origin does a couple things badly compared to Steam, which is impressive since they had eight years to study Steam. They should definitely have a chance to do their thing, but they might want to move away from titles that make people use it and show people why they should use it.

I wasn’t a fan of Steam when it first launched, but it’s come a long way over the years, to which its success is a testament. Origin should have launched with a leg up.

What’s your take?

Read: Notch: “Dangerous” for Steam to Dominate Digital PC Market


Gamefront News: Notch Says Funding Dungeon Keeper 3 Would Be Fun



Readers of GameFront’s GOG Box will know that I love Dungeon Keeper. I love it so much that I regularly dig tunnels in my backyard and force cats to patrol them while screaming, “YOUR MINIONS ARE WINNING THE BATTLE!” Now Markus “Notch” Persson, in his ongoing quest to become the coolest badass on the Internet, has revealed that he’d quite like to see a Dungeon Keeper 3 get made. Oh, how I want to kiss that man’s beard.

“Dungeon Keeper 3 would be fun, but that’s so stuck in licensing hell that that’s not going to happen, ever. But that would be fun,” admitted the Minecraft maker to Eurogamer. “It would be interesting to invest in some games that I think would really do well and that are actually good games as well – games that I want to see happen.”

Notch more recently offered to put up some cash and help make Psychonauts 2, so you can expect him to be the go-to guy for gamers desperate to get their favorite titles resurrected. Notch, if you’re listening, I’d like Dungeon Keeper 3, Blood 3, Shadow of Memories 2, another Realms of the Haunting and a couple more Gitaroo Mans. That’s to get you started, anyway!

Read: Notch Says Funding Dungeon Keeper 3 Would Be Fun


Gamefront News: Over $1.2 Million Raised for Wasteland 2 (so far)



With 30 days left to go before the Kickstarter drive ends, developer inXile has already surpassed its goal of raising $900,000 for a sequel to the 24-year-old game Wasteland. As of this writing — and increasing by the hour — inXile has raised $1,282,659, which, according to inXile founder and Wasteland designer Brian Fargo, is more than enough to do the game justice.

Fargo tweeted:

Brian Fargo@BrianFargo
I know there was concern with the amount we requested but we could not have done WL2 justice with just 300-400k.
15 Mar 12 ReplyRetweetFavorite

The designer has also said that if funding hits $1.5 million, Linux and Mac versions will be produced in addition to the core PC release. Looks like that won’t be a problem, Brian. Congrats.

Are you old enough to even know about 1988′s Wasteland?

Read: Over $1.2 Million Raised for Wasteland 2 (so far)


Gamefront News: Rumors Of Mass Effect 3 Multiplayer DLC Explode On The Extranet



By now the whole world is aware that disappointed fans are demanding a new ending for Mass Effect, one that, presumably would be delivered via DLC. Alas, while BioWare has remained distinctly mum on that question, it appears they will be releasing some kind of DLC soon. At least if an image posted posted on Reddit pans out.

That image, seen at the top of this page, is apparently from the DLC, which will unlock a number of new playable classes in Mass Effect 3 Multiplayer. As you can see, it’s two Geth classes, two Batarian, a Krogan and an Asari class. This is actually kind of cool, if you’re into the Multiplayer. Then again, BioWare’s managed to stir up some bad blood with recent DLC strategy, not to mention the controversy over the ending, and speculation is high that BioWare has something in store for DLC far bigger than mere multiplayer content. We’ll see if this checks out over the next few days, when BioWare resumes making official statements on the staategy for Mass Effect 3. In the meantime, would you even want to play DLC after finishing the game once? Let us know in comments.

Read: Rumors Of Mass Effect 3 Multiplayer DLC Explode On The Extranet


Gamefront News: THQ Trademarks ’1666′



When we set about analyzing THQ’s core franchises, analyzing THQ’s future we did so in the shadow of a very bad year for the company. It might have been easy at the time to assume massive layoffs and the death of several divisions, not to mention that pesky Adidas Lawsuit, might put a crimp in their style, but it seems they’re plugging ahead without interruption, and we might now have an idea where.

THQ has 6 currently untitled projects in the works. They haven’t made any announcement, but the US office of Patents and Trademarks confirms they’ve trademarked ’1666′. And that’s literally all we know. VG 24/7 points out that 1666 just happens to be the year of the London Fire, which might hint toward a historical-themed game. It could just as easily refer to some esoteric concept we’ll need a codex to understand. Consider ‘Mass Effect’; would you have guessed it’s a science fiction epic based solely on the name?

It’s also quite possible they’re trademarking tangentially related names or even goofing us to obscure what the project really is, similar to how Rockstar likes to trademark things like ‘GTA Columbia’ before inevitably releasing yet another game set in Liberty City. We’ll let you know as soon as we do.

Read: THQ Trademarks ’1666′


Gamefront News: Want Dark Souls on PC? The Ball’s Still in Namco’s Court



The possibility of a Dark Souls PC port was discussed shortly after the game launched on consoles this year, but it’s not been forgotten. From Software’s R&D boss Masanori Takeuchi was pressed on for some answers at GDC, and he confirmed to GameTrailers that Namco Bandai still holds the final decision.

“That’s going to be a decision left up to the publisher, Bandai Namco, but yes, we have seen the comments and we do know of the desire for a PC version,” stated Takeuchi, as diplomatically as one could reasonably expect.

A petition for a PC port is close to 90,000 signatures, and there’s a fresh drive to bump up the number. Although online petitions aren’t ever likely to be noticed, something that shows a clear consumer demand for a product ought to get some attention. The PC market isn’t as close to dead as some marketing bods might like to believe, and I think a Steam version of this little beauty would clean house. A Western RPG design and some balls-hard challenge? Sounds like something the master race masturbates over nightly.

C’mon Namco. Let’s have it.

Read: Want Dark Souls on PC? The Ball’s Still in Namco’s Court


G A M I N G N E W S



Diablo 3: May 15th Release date. Its official...
No more rumors, no more speculation — it is official. Diablo 3 releases May 15.

If you don’t want to stand in line at a midnight release, you can be ready to play the minute the servers go live by pre-purchasing the game digitally on Battle.net today. When you pre-purchase Diablo 3, you will be able to download an encrypted version of the game that will be unlocked upon release on May 15.

As we knew, there’s a two-month period to wait between today’s announcement and Diablo 3′s release, and while I guessed at a June launch date, I’ve never been happier to be wrong.

World of Warcraft players can get Diablo 3 for free by buying the World of Warcraft Annual Pass — but they’ll have to act fast, because the the promotion will be ending at 12:01 a.m. PDT on May 1, 2012.
Read: May 15th Release date. Its official...
More Diablo 3 News: FileFront's Diablo 3 Files


Flight Simulator X: Microsoft FLIGHT
"Microsoft FLIGHT" was released last month and although we have been late to comment on it (sorry about that) we will be supporting the recent addition.

For what is ment to be a more accessible update to the Microsoft franchise "Microsoft FLIGHT" has done very little to stir the community.

In part the previous sentence justifys itself. Microsoft wanter the "game" to be more accessible for new users, meaning that it wanted to appeal not just to current Flight Simulator users.

The leaving out of the word "Simulator" in the title was clearly intentional, it's argueabley a risky move by Microsoft they gamble alienating the strong following behind the "Flight Simulator" franchise.


We disaggree. Why? Well let us pose you a question... If a brand new Flight Simulator game out how many of you would upgrade? The answer is probably not enough, people are still using Flight Simulator 9 for crying out loud.

This makes us here at Flightsimfiles.com think that in many ways the Flight Simulator series are a lot like different editions of the Windows operating system. Flight Simulator 9 is XP, Flight Simulator X is Vista and the Accelartion expansion is Windows 7. You get the picture, the point is "if it ain't broke..don't try fix it"

Many of us spend months getting our Sims working just the way we like them, whether that be for compatibility within a Virtual Airline with third party software, or VATSIM, IVAO or the like.

(not forgetting that your even less likely to upgrade if you use payware software / addons in addition with your chosen Simulator)

For example last time one of our committed staff had the joy of having to re-install F.S.X. we made a list of all the little modifications that he made afterwards.

Install SP2
Install Payware (PMDG 747)
SimConnect
Download and Install Virtual Airline liverys for Aircraft
Download and Install Additional Aircraft (namely A380-800, we love it)
Download and Install Virtaul Airline Flight Tracker
Install Addon Scenary

The list was actually much larger however we would rather not bore you with all of his tinkering.

In conclusion we think that the reluctancy of Simmers to start over from scratch is why Microsoft choose to make and market "Microsoft FLIGHT" as a gaming experience and not a Simulator.

We are not saying that there won't be future Flight Simulators, just that we arn't expecting one just yet, and when it does we are expecting to be tempted by rich stunning graphics, lured to by backward compatibilty for addonns to FSX (namely aircraft and scenerary) and maybe most importantly a realistic and advanced physics engine (which hopefully will be vastly superior to the one currently used by Xplan 10) , all of which operating at the peak capability of the next generation graphics and processing hardware. That will probably make us upgrade, the smell of more realism!

Which pathes the topic for our next article "How long can the Flight Simulator genre continue?"

Caprica Six
Read: Microsoft FLIGHT
More Flight Simulator X News: FileFront's Flight Simulator X Files


Halo 2: Halo 4 - Behind the scenes (SPOILERS)
A new video has surfaced, further chonicling the making of Halo 4, including a few more detailed looks of MC's new threads.

(PS: I noticed that I said chronicling there. I highly recommend that you go see Chronicle. Great movie. Sorry. Always found that word and all it's forms quite interesting. stick out tongue )



-SuperSmeg

EDIT: Also, new enemy confirmed in that video. Not sure if it's the Prisoner from the Precursor species yet as the rumor in the other news post that I made said, but I really hope that it is.
Read: Halo 4 - Behind the scenes (SPOILERS)
More Halo 2 News: FileFront's Halo 2 Files



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